- Jan 07, 2016
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archshift authored
Not much thought went into that one...
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- Jan 05, 2016
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bunnei authored
HLE/Sockets: Fixed the buffer offset in recvfrom.
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- Jan 04, 2016
- Jan 03, 2016
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bunnei authored
Gamelist: supply default settings for QSettings config
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- Jan 01, 2016
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archshift authored
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- Dec 31, 2015
- Dec 30, 2015
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Lioncash authored
Previously, all VMLS variants would misdecode as CDP (which isn't necessarily wrong in itself, however VMLS has it's own label of execution)
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Lioncash authored
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bunnei authored
video_core: Make the renderer global a unique_ptr
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Lioncash authored
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bunnei authored
HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered
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bunnei authored
core: Use unique_ptr for holding the interpreter instances
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Subv authored
Closes #1139
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- Dec 29, 2015
- Dec 28, 2015
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Mathew Maidment authored
dyncom: Handle modifying the APSR via an MRC instruction
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Lioncash authored
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- Dec 27, 2015
- Dec 25, 2015
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Lioncash authored
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- Dec 24, 2015
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Subv authored
Closes #1277
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- Dec 23, 2015
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Mathew Maidment authored
dyncom: Minor changes
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LFsWang authored
ForeachDirectoryEntry is changed by #1256 ,but return value at last line was missing.
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- Dec 21, 2015
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Lioncash authored
These instructions aren't capable of using the PC as a destination
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Yuri Kunde Schlesner authored
VideoCore: Sync state after changing rasterizers
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Yuri Kunde Schlesner authored
This fixes various bugs that appear in the HW rasterizer after switching between it and the SW one during emulation.
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- Dec 20, 2015
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Lioncash authored
LDRT/LDRBT/STRBT/STRT should simulate the load or store as if the host CPU is in user mode. STRT is also allowed to use the PC as an operand
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- Dec 13, 2015
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Yuri Kunde Schlesner authored
svc: Fix compilation with LOG_TRACE enabled
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- Dec 12, 2015
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Lioncash authored
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- Dec 10, 2015
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Yuri Kunde Schlesner authored
OpenGL: Flip framebuffers during transfer rather than when rendering
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- Dec 08, 2015
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bunnei authored
GPU/PrimitiveAssembler: Fixed drawing triangle fans.
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Yuri Kunde Schlesner authored
VideoCore: Unify interface to OpenGL and SW rasterizers
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Yuri Kunde Schlesner authored
This removes explicit checks sprinkled all over the codebase to instead just have the SW rasterizer expose an implementation with no-ops for most operations.
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- Dec 07, 2015
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bunnei authored
dyncom: Miscellaneous minor changes
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Yuri Kunde Schlesner authored
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