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Shader_IR: add the ability to amend code in the shader ir.
This commit introduces a mechanism by which shader IR code can be amended and extended. This useful for track algorithms where certain information can derived from before the track such as indexes to array samplers.
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- src/video_core/renderer_opengl/gl_shader_decompiler.cpp 15 additions, 0 deletionssrc/video_core/renderer_opengl/gl_shader_decompiler.cpp
- src/video_core/renderer_vulkan/vk_shader_decompiler.cpp 18 additions, 0 deletionssrc/video_core/renderer_vulkan/vk_shader_decompiler.cpp
- src/video_core/shader/node.h 25 additions, 3 deletionssrc/video_core/shader/node.h
- src/video_core/shader/shader_ir.cpp 6 additions, 0 deletionssrc/video_core/shader/shader_ir.cpp
- src/video_core/shader/shader_ir.h 8 additions, 0 deletionssrc/video_core/shader/shader_ir.h
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