Skip to content
Snippets Groups Projects
Unverified Commit f846e3d6 authored by Fernando Sahmkow's avatar Fernando Sahmkow Committed by GitHub
Browse files

Merge pull request #3250 from ReinUsesLisp/empty-fragment

gl_rasterizer: Allow rendering without fragment shader
parents 8a76f816 5b989f18
No related branches found
No related tags found
No related merge requests found
......@@ -271,6 +271,9 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
case Maxwell::ShaderProgram::Geometry:
shader_program_manager->UseTrivialGeometryShader();
break;
case Maxwell::ShaderProgram::Fragment:
shader_program_manager->UseTrivialFragmentShader();
break;
default:
break;
}
......
......@@ -50,6 +50,10 @@ public:
current_state.geometry_shader = 0;
}
void UseTrivialFragmentShader() {
current_state.fragment_shader = 0;
}
private:
struct PipelineState {
bool operator==(const PipelineState& rhs) const {
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment