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NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface. We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
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- src/core/hle/service/nvdrv/nvdrv.cpp 6 additions, 2 deletionssrc/core/hle/service/nvdrv/nvdrv.cpp
- src/core/hle/service/nvdrv/nvdrv.h 94 additions, 0 deletionssrc/core/hle/service/nvdrv/nvdrv.h
- src/core/hle/service/nvdrv/nvdrv_a.cpp 123 additions, 167 deletionssrc/core/hle/service/nvdrv/nvdrv_a.cpp
- src/core/hle/service/nvdrv/nvdrv_a.h 13 additions, 1 deletionsrc/core/hle/service/nvdrv/nvdrv_a.h
- src/core/hle/service/vi/vi.cpp 14 additions, 1 deletionsrc/core/hle/service/vi/vi.cpp
- src/core/hle/service/vi/vi.h 2 additions, 1 deletionsrc/core/hle/service/vi/vi.h
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