Skip to content
Snippets Groups Projects
Commit 3350c0a7 authored by Lioncash's avatar Lioncash
Browse files

renderer_opengl/gl_global_cache: Replace indexing for assignment with insert_or_assign

The previous code had some minor issues with it, really not a big deal,
but amending it is basically 'free', so I figured, "why not?".

With the standard container maps, when:

map[key] = thing;

is done, this can cause potentially undesirable behavior in certain
scenarios. In particular, if there's no value associated with the key,
then the map constructs a default initialized instance of the value
type.

In this case, since it's a std::shared_ptr (as a type alias) that is
the value type, this will construct a std::shared_pointer, and then
assign over it (with objects that are quite large, or actively heap
allocate this can be extremely undesirable).

We also make the function take the region by value, as we can avoid a
copy (and by extension with std::shared_ptr, a copy causes an atomic
reference count increment), in certain scenarios when ownership isn't a
concern (i.e. when ReserveGlobalRegion is called with an rvalue
reference, then no copy at all occurs). So, it's more-or-less a "free"
gain without many downsides.
parent 1070c020
No related branches found
No related tags found
No related merge requests found
......@@ -57,8 +57,8 @@ GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(VAddr addr, u32 si
return region;
}
void GlobalRegionCacheOpenGL::ReserveGlobalRegion(const GlobalRegion& region) {
reserve[region->GetAddr()] = region;
void GlobalRegionCacheOpenGL::ReserveGlobalRegion(GlobalRegion region) {
reserve.insert_or_assign(region->GetAddr(), std::move(region));
}
GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer)
......
......@@ -70,7 +70,7 @@ public:
private:
GlobalRegion TryGetReservedGlobalRegion(VAddr addr, u32 size) const;
GlobalRegion GetUncachedGlobalRegion(VAddr addr, u32 size);
void ReserveGlobalRegion(const GlobalRegion& region);
void ReserveGlobalRegion(GlobalRegion region);
std::unordered_map<VAddr, GlobalRegion> reserve;
};
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment