There was an error fetching the commit references. Please try again later.
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
Showing
- src/video_core/renderer_opengl/gl_rasterizer.cpp 6 additions, 0 deletionssrc/video_core/renderer_opengl/gl_rasterizer.cpp
- src/video_core/renderer_opengl/renderer_opengl.cpp 14 additions, 1 deletionsrc/video_core/renderer_opengl/renderer_opengl.cpp
- src/video_core/renderer_opengl/renderer_opengl.h 7 additions, 0 deletionssrc/video_core/renderer_opengl/renderer_opengl.h
- src/yuzu/bootmanager.cpp 4 additions, 1 deletionsrc/yuzu/bootmanager.cpp
- src/yuzu/main.cpp 3 additions, 0 deletionssrc/yuzu/main.cpp
- src/yuzu_cmd/yuzu.cpp 5 additions, 0 deletionssrc/yuzu_cmd/yuzu.cpp
Loading
Please register or sign in to comment