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  • Tony Wasserka's avatar
    Pica/VertexShader: Fix a bug caused due to incorrect assumptions of... · e4f5ec62
    Tony Wasserka authored
    Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables.
    
    We now write create a temporary buffer for output registers and copy all of them to the actual output vertex structure after the shader has run. This is technically not necessary, but it's easier to vectorize in the future.
    e4f5ec62