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  • Weiyi Wang's avatar
    input/sdl: lock map mutex after SDL call · 8b98f60e
    Weiyi Wang authored
    Any SDL invocation can call the even callback on the same thread, which can call GetSDLJoystickBySDLID and eventually cause double lock on joystick_map_mutex. To avoid this, lock guard should be placed as closer as possible to the object accessing code, so that any SDL invocation is with the mutex unlocked
    8b98f60e