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  • Yuri Kunde Schlesner's avatar
    GSP: Update framebuffer info on all interrupts · 5961a285
    Yuri Kunde Schlesner authored
    Hardware testing determined that the GSP processes shared memory
    framebuffer update info even when no memory transfer or filling GX
    commands are used. They are now updated on every interrupt, which isn't
    confirmed correct but matches hardware behaviour more closely.
    
    This also reverts the hack introduced in #404. It made a few games
    behave better, but I believe it's incorrect and also breaks other games.
    5961a285
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