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Commit 5961a285 authored by Yuri Kunde Schlesner's avatar Yuri Kunde Schlesner
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GSP: Update framebuffer info on all interrupts

Hardware testing determined that the GSP processes shared memory
framebuffer update info even when no memory transfer or filling GX
commands are used. They are now updated on every interrupt, which isn't
confirmed correct but matches hardware behaviour more closely.

This also reverts the hack introduced in #404. It made a few games
behave better, but I believe it's incorrect and also breaks other games.
parent 98e32749
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