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    GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine. · fdb19929
    Subv authored
    When not set, this tells the GPU to only use the X size when performing a DMA copy.
    This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert.
    
    This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers.
    fdb19929
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