- Jan 07, 2015
-
-
bunnei authored
Common: Clean up ThreadQueueList
-
bunnei authored
dyncom: Fix SMULWB/SMULWT
-
Lioncash authored
Wasn't doing proper sign-extension
-
Yuri Kunde Schlesner authored
Replace all the C-style complicated buffer management with a std::deque. In addition to making the code easier to understand it also adds support for non-POD IdTypes. Also clean the rest of the code to follow our code style.
-
bunnei authored
Ported the CoreTiming namespace from PPSSPP
-
Subv authored
Implemented the required calls to make it work. CoreTiming: Added a new logging class Core_Timing.
-
bunnei authored
Fix double-free in Service manager during shutdown
-
Yuri Kunde Schlesner authored
Fixes #423.
-
bunnei authored
dyncom: Fix SWPB
-
bunnei authored
dyncom: Move over SMLALXY
-
Lioncash authored
-
Lioncash authored
-
bunnei authored
Remove dead platform #ifdefs to make the code more readable.
-
bunnei authored
Archives: Change the folder layout of some archives.
-
- Jan 06, 2015
-
-
Subv authored
-
Subv authored
It now refers to me as the PoC
-
Subv authored
-
Emmanuel Gil Peyrot authored
Symbian, Xbox, Blackberry and iOS got removed. FreeBSD and Android kept due to them potentially being able to run Citra in the future. The iOS specific part also got removed from PPSSPP in order to fix a bug there.
-
bunnei authored
Renamed all .hxx headers to .h
-
bunnei authored
Added exclusive reservation granule from ARMv7 spec to dyncom...
-
chrisvj authored
-
bunnei authored
Remove x86 specifics
-
bunnei authored
Services: Clean up a few things and add a few function names
-
Kevin Hartman authored
-
bunnei authored
Silence some -Wsign-compare warnings.
-
purpasmart96 authored
-
- Jan 05, 2015
-
-
Subv authored
-
bunnei authored
dyncom: Partially emulate BXJ
-
Lioncash authored
Just in case some game studio let the intern write inline assembly or something.
-
bunnei authored
DSP: Signal (faked) interrupt on every frame.
-
bunnei authored
dyncom: Actually set the Q flag for SMLABB/SMLABT/SMLATB/SMLATT
-
Emmanuel Gil Peyrot authored
-
Lioncash authored
Easy skyeye todo fix.
-
Emmanuel Gil Peyrot authored
-
bunnei authored
dyncom: Implement QADD/QSUB/QDADD/QDSUB
-
Lioncash authored
-
bunnei authored
- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
-
bunnei authored
AddressArbiter: Ported arbitration type 2 from 3dmoo.
-
bunnei authored
Loader: Add support for loading NCCH ROMs with the .3DS extension
-
bunnei authored
Mutex: Add the calling thread to the waiting list when needed
-