- Mar 27, 2019
-
-
Lioncash authored
smaphore -> semaphore
-
- Mar 26, 2019
-
-
bunnei authored
kernel/process: Remove unused AddressMapping struct
-
bunnei authored
core/core_timing: Make callback parameters consistent
-
bunnei authored
kernel/kernel: Remove unnecessary forward declaration
-
bunnei authored
core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked
-
- Mar 24, 2019
-
-
Lioncash authored
These don't need to be visible outside of the translation unit, so they can be enclosed within an anonymous namespace.
-
Lioncash authored
In some cases, our callbacks were using s64 as a parameter, and in other cases, they were using an int, which is inconsistent. To make all callbacks consistent, we can just use an s64 as the type for late cycles, given it gets rid of the need to cast internally. While we're at it, also resolve some signed/unsigned conversions that were occurring related to the callback registration.
-
Lioncash authored
This is no longer necessary, as ResultVal isn't used anywhere in the header.
-
Lioncash authored
Another leftover from citra that's now no longer necessary.
-
bunnei authored
core/hle/kernel: Split transfer memory handling out into its own class
-
- Mar 23, 2019
- Mar 22, 2019
-
-
bunnei authored
file_sys/cheat_engine: Remove use of global system accessors
-
bunnei authored
gpu: Rewrite MemoryManager based on the VMManager implementation.
-
bunnei authored
Revert "Devirtualize Register/Unregister and use a wrapper instead."
-
Lioncash authored
Makes it impossible to indirectly violate the ODR in some other translation unit due to these existing.
-
Lioncash authored
-
Lioncash authored
Instead, pass in the core timing instance and make the dependency explicit in the interface.
-
Lioncash authored
Now that the NSO header has the proper size, we can just use sizeof on it instead of having magic constants.
-
Lioncash authored
This source file was utilizing its own version of the NSO header. Instead of keeping this around, we can have the patch manager also use the version of the header that we have defined in loader/nso.h
-
Lioncash authored
The total struct itself is 0x100 (256) bytes in size, so we should be providing that amount of data. Without the data, this can result in omitted data from the final loaded NSO file.
-
Lioncash authored
These correspond to the NSOBuildHeader.
-
bunnei authored
core/hle/kernel: Make Mutex a per-process class.
-
bunnei authored
core/memory: Remove unnecessary includes
-
bunnei authored
- Fixes graphical issues from transitions in Super Mario Odyssey.
-
bunnei authored
kernel/vm_manager: Amend flag value for code data
-
bunnei authored
service/am: Add function table for IDebugFunctions
-
bunnei authored
file_sys: Implement parser and interpreter for game memory cheats
-
- Mar 21, 2019
-
-
Lioncash authored
We already have the service related stuff set up for this, however, it's missing the function table.
-
Lioncash authored
Makes it more evident that one is for actual code and one is for actual data. Mutable and static are less than ideal terms here, because read-only data is technically not mutable, but we were mapping it with that label.
-
Lioncash authored
This should actually be using the data flags, rather than the code flags.
-
bunnei authored
input_common/sdl: Correct return values within GetPollers implementations
-
Lioncash authored
Introduced as a result of #2090, we already define the copy constructor further down below, so this isn't needed.
-
bunnei authored
Port citra-emu/citra#4244 and citra-emu/citra#4599: Changes to BitField
-
bunnei authored
file_sys/content_archive: Amend name of Data_Unknown5 enum entry
-
bunnei authored
common/uint128: Add missing header guard
-
bunnei authored
-
bunnei authored
-