- 18 Mar, 2015 3 commits
- 17 Mar, 2015 6 commits
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bunnei authored
GPU: Fixed the bit 25 in the display transfer flags.
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bunnei authored
HID: Proper Signal Interrupts for EnableAccelerometer & EnableGyroscopeLow along with a stub for GetSoundVolume
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purpasmart96 authored
with a stub for GetSoundVolume
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bunnei authored
NCCH: Minor updates to the ncch header
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archshift authored
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bunnei authored
Fix two minor understandability issues in common
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- 16 Mar, 2015 8 commits
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Subv authored
Rephrased some comments.
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bunnei authored
Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables.
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bunnei authored
Add static_cast around expressions where the compiler doesn’t deduce the right type
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bunnei authored
arm_interface: Get rid of GetTicks.
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Lioncash authored
Removes a TODO.
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Emmanuel Gil Peyrot authored
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Emmanuel Gil Peyrot authored
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Emmanuel Gil Peyrot authored
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- 15 Mar, 2015 2 commits
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purpasmart96 authored
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bunnei authored
GPU: Implemented the flip_data (bit 0) bit in display transfers.
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- 14 Mar, 2015 3 commits
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Subv authored
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Tony Wasserka authored
EmuWindow: Fixed a reference to a temporary variable
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Subv authored
in GetTouchState()
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- 12 Mar, 2015 2 commits
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Tony Wasserka authored
Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables. We now write create a temporary buffer for output registers and copy all of them to the actual output vertex structure after the shader has run. This is technically not necessary, but it's easier to vectorize in the future.
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bunnei authored
Touchpad support
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- 11 Mar, 2015 4 commits
- 10 Mar, 2015 12 commits
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bunnei authored
Implement SetLcdForceBlack and add implementation for color filling in the GPU code
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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Subv authored
It is used to downscale the input image horizontally and vertically, previously we were only downscaling it vertically so this caused a hard-to-debug memory corruption problem.
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