- Aug 08, 2014
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Anthony J. Bentley authored
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- Aug 06, 2014
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bunnei authored
Gsp command synch
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bunnei authored
GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line).
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bunnei authored
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bunnei authored
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bunnei authored
GSP: Cleaned up code and added additional comments. GSP: Removed unnecessary TODO comment. GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
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bunnei authored
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bunnei authored
- Various other cleanups.
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bunnei authored
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bunnei authored
Core: Added a comment to explain the logic for the RunLoop iterations.
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
Fix memory unaligned reads
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bunnei authored
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bunnei authored
- Unused code - Was not correct for unaligned memory reads
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- Aug 05, 2014
- Jul 23, 2014
- Jul 22, 2014
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bunnei authored
GPU framebuffer emulation improvements
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
Templates shouldn't be marked as inline if they aren't defined in the header.
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Tony Wasserka authored
Also makes the illogical component order more obvious.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
Anonymous structs are not standard C++, hence don't use them.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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