1. 22 Mar, 2019 1 commit
    • ReinUsesLisp's avatar
      video_core: Implement API agnostic view based texture cache · d708d03d
      ReinUsesLisp authored
      Implements an API agnostic texture view based texture cache. Classes
      defined here are intended to be inherited by the API implementation and
      used in API-specific code.
      
      This implementation exposes protected virtual functions to be called
      from the implementer.
      
      Before executing any surface copies methods (defined in API-specific code)
      it tries to detect if the overlapping surface is a superset and if it
      is, it creates a view. Views are references of a subset of a surface, it
      can be a superset view (the same as referencing the whole texture).
      Current code manages 1D, 1D array, 2D, 2D array, cube maps and cube map
      arrays with layer and mipmap level views. Texture 3D slices views are
      not implemented.
      
      If the view attempt fails, the fast path is invoked with the overlapping
      textures (defined in the implementer). If that one fails (returning
      nullptr) it will flush and reload the texture.
      d708d03d
  2. 21 Mar, 2019 14 commits
  3. 20 Mar, 2019 7 commits
  4. 19 Mar, 2019 3 commits
  5. 18 Mar, 2019 10 commits
  6. 17 Mar, 2019 5 commits