- 22 Jun, 2017 3 commits
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Yuri Kunde Schlesner authored
This is slightly more ergonomic to use, correctly handles virtual regions which are disjoint in physical addressing space, and checks only regions which can be cached by the rasterizer.
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
And fix a few places in the code to take advantage of that.
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- 21 Jun, 2017 9 commits
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Yuri Kunde Schlesner authored
gl_rasterizer: fix lighting LUT interpolation
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wwylele authored
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wwylele authored
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wwylele authored
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wwylele authored
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Weiyi Wang authored
Trivial no-op additions
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Yuri Kunde Schlesner authored
Remove ResultVal::MoveFrom
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Yuri Kunde Schlesner authored
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Sebastian Valle authored
UDS: Added a hook for updating the connection status when a client connects to the network.
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- 20 Jun, 2017 1 commit
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Yuri Kunde Schlesner authored
Kernel/IPC: Add tests for HLERequestContext buffer translation
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- 19 Jun, 2017 3 commits
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Yuri Kunde Schlesner authored
Replace it with std::move(result_val).Unwrap(), or Foo().Unwrap() in case you already have an rvalue.
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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- 18 Jun, 2017 5 commits
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
Fragment lighting: implement geometric factor
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wwylele authored
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Yuri Kunde Schlesner authored
CMake: Set MSVC flags for improved C++ standards conformance
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- 17 Jun, 2017 2 commits
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Yuri Kunde Schlesner authored
This makes the compiler stricter and also enables small optimizations.
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Yuri Kunde Schlesner authored
Also has the Dynarmic upgrade with the same change
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- 15 Jun, 2017 3 commits
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Subv authored
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wwylele authored
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Yuri Kunde Schlesner authored
Fragment lighting: implement lut input 5 (CP) and tangent mapping
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- 14 Jun, 2017 1 commit
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Yuri Kunde Schlesner authored
pica/rasterizer: implement/stub texture wrap mode 4-7
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- 13 Jun, 2017 1 commit
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Sebastian Valle authored
* Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network. This lets the application know that the host was successfully added to the session. * Services/UDS: Reset the connection status when destroying the network * Services/UDS: Reset the connection status's bitmask of changed nodes after reporting it to the game.
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- 12 Jun, 2017 2 commits
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Yuri Kunde Schlesner authored
OpenGL: Update comment on AreQuaternionsOpposite with new information
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Yuri Kunde Schlesner authored
Add basic support for IPC translation for HLE services
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- 11 Jun, 2017 10 commits
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
Reduces the necessary allocation to max(in_handles, out_handles) rather than (in_handles + out_handles).
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
These use the context functions to create and look-up handles for the user.
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
Copy the IPC command buffer to/from the request context before/after the handler is invoked. This is part of a move away from using global data for handling IPC requests.
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wwylele authored
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