- Jan 09, 2015
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Subv authored
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- Jan 08, 2015
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Subv authored
It will now properly wait the specified number of nanoseconds and then wake up the thread.
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Subv authored
This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
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- Dec 28, 2014
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Yuri Kunde Schlesner authored
This handle manager more closely mirrors the behaviour of the CTR-OS one. In addition object ref-counts and support for DuplicateHandle have been added. Note that support for DuplicateHandle is still experimental, since parts of the kernel still use Handles internally, which will likely cause troubles if two different handles to the same object are used to e.g. wait on a synchronization primitive.
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- Dec 21, 2014
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purpasmart96 authored
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bunnei authored
- Removed unused VBLANK sleep mode - Added error log for bad context switch - Renamed VerifyWait to CheckWaitType to be more clear
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- Dec 20, 2014
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Yuri Kunde Schlesner authored
This boots a few (mostly Nintendo 1st party) games further.
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- Dec 09, 2014
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bunnei authored
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- Dec 04, 2014
- Nov 24, 2014
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Yuri Kunde Schlesner authored
All service calls in the CTR OS return result codes indicating the success or failure of the call. Previous to this commit, Citra's HLE emulation of services and the kernel universally either ignored errors or returned dummy -1 error codes. This commit makes an initial effort to provide an infrastructure for error reporting and propagation which can be use going forward to make HLE calls accurately return errors as the original system. A few parts of the code have been updated to use the new system where applicable. One part of this effort is the definition of the `ResultCode` type, which provides facilities for constructing and parsing error codes in the structured format used by the CTR. The `ResultVal` type builds on `ResultCode` by providing a container for values returned by function that can report errors. It enforces that correct error checking will be done on function returns by preventing the use of the return value if the function returned an error code. Currently this change is mostly internal since errors are still suppressed on the ARM<->HLE border, as a temporary compatibility hack. As functionality is implemented and tested this hack can be eventually removed.
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- Nov 19, 2014
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Emmanuel Gil Peyrot authored
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- Aug 06, 2014
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bunnei authored
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- Jul 08, 2014
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bunnei authored
Thread: Cleaned up arbitrate address functions. Thread: Cleaned up ArbitrateAllThreads function.
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- Jun 13, 2014
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bunnei authored
- SVC: Added ExitThread support - SVC: Added SignalEvent support - Thread: Added WAITTYPE_EVENT for waiting threads for event signals - Thread: Added support for blocking on other threads to finish (e.g. Thread::Join) - Thread: Added debug function for printing current threads ready for execution - Thread: Removed hack/broken thread ready state code from Kernel::Reschedule - Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization - Event: Added support for blocking threads on event signalling Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms.
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- Jun 02, 2014
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bunnei authored
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- May 22, 2014
- May 21, 2014
- May 20, 2014
- May 17, 2014
- May 15, 2014
- May 14, 2014
- May 10, 2014
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bunnei authored
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