- Jan 15, 2018
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shinyquagsire23 authored
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- Jan 13, 2018
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bunnei authored
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James Rowe authored
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bunnei authored
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- Jan 12, 2018
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MerryMage authored
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- Oct 10, 2017
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bunnei authored
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- Sep 19, 2017
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B3n30 authored
* WebService: Verify username and token; Log errors in PostJson * Fixup: added docstrings to the functions * Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits * fixup: fmt warning
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- Aug 26, 2017
- Aug 24, 2017
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wwylele authored
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- Aug 11, 2017
- Jul 10, 2017
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bunnei authored
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- Apr 17, 2017
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wwylele authored
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- Mar 01, 2017
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wwylele authored
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- Feb 23, 2017
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SonofUgly authored
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- Jan 26, 2017
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Kloen Lansfiel authored
* Initial Commit Added Device logic to Sinks Started on UI for selecting devices Removed redundant import * Audio Core: Complete Device Switching Complete the device switching implementation by allowing the output device to be loaded, changed and saved through the configurations menu. Worked with the Sink abstraction and tuned the "Device Selection" configuration so that the Device List is automatically populated when the Sink is changed. This hopefully addresses the concerns and recommendations mentioned in the comments of the PR. * Clean original implementation. * Refactor GetSinkDetails
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- Jan 11, 2017
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wwylele authored
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- Jan 07, 2017
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bunnei authored
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- Dec 30, 2016
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bunnei authored
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- Dec 07, 2016
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wwylele authored
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- Dec 06, 2016
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emmauss authored
* implement frame limiter * fixes
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- Nov 27, 2016
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Emmanuel Gil Peyrot authored
Fixes #1960.
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- Nov 05, 2016
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James Rowe authored
Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen.
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- Sep 18, 2016
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Emmanuel Gil Peyrot authored
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- Sep 15, 2016
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bunnei authored
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- Aug 31, 2016
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MerryMage authored
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- Aug 30, 2016
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bunnei authored
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- Aug 16, 2016
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bunnei authored
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- Jun 11, 2016
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Emmanuel Gil Peyrot authored
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- May 15, 2016
- May 07, 2016
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MerryMage authored
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- Apr 30, 2016
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MerryMage authored
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- Apr 21, 2016
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tfarley authored
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- Mar 02, 2016
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MerryMage authored
citra: Remove GLFW, Add SDL2 FindSDL2: Do not CACHE SDL2_* variables if library is not found EmuWindow_SDL2: Set minimal client area at initialisation time EmuWindow_SDL2: Corrections EmuWindow_SDL2: Fix no decorations on startup on OS X cmake: windows_copy_files
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- Oct 04, 2015
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polaris- authored
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- Sep 20, 2015
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polaris- authored
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- Aug 15, 2015
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bunnei authored
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
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- Jul 26, 2015
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Emmanuel Gil Peyrot authored
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