- May 03, 2019
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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- May 01, 2019
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- Apr 30, 2019
- Apr 29, 2019
- Apr 26, 2019
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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- Apr 25, 2019
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bunnei authored
kernel/svc: Clean up wait synchronization related functionality
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bunnei authored
Allow picking a Compatibility Profile for OpenGL.
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bunnei authored
Port citra-emu/citra#4748: "Launch directly in Mac without terminal"
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bunnei authored
applets: Add AppletManager and implement PhotoViewer and Error applets
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bunnei authored
CMakeLists: Ensure we specify Unicode as the codepage on Windows
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- Apr 23, 2019
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FreddyFunk authored
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unknown authored
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unknown authored
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unknown authored
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Hexagon12 authored
gl_state: Fix samplers memory corruption
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Hexagon12 authored
Fix flipping on some games by applying Y direction register
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bunnei authored
gl_shader_decompiler: Disable variable AOFFI on unsupported devices
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bunnei authored
service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
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- Apr 22, 2019
- Apr 21, 2019
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Fernando Sahmkow authored
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- Apr 20, 2019
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tkeph616 authored
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bunnei authored
Do some corrections in conversion shader instructions.
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Fernando Sahmkow authored
This option allows picking the compatibility profile since a lot of bugs are fixed in it. We devs will use this option to easierly debug current problems in our Core implementation.:wq
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bunnei authored
shader_ir/decode: Miscellaneous fixes to half-float decompilation
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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