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    • Tony Wasserka's avatar
      Pica/VertexShader: Fix a bug caused due to incorrect assumptions of... · e4f5ec62
      Tony Wasserka authored
      Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables.
      
      We now write create a temporary buffer for output registers and copy all of them to the actual output vertex structure after the shader has run. This is technically not necessary, but it's easier to vectorize in the future.
      e4f5ec62