- Feb 14, 2020
- Feb 12, 2020
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Lioncash authored
Same behavior, but without the need to explicitly loop through everything manually.
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Lioncash authored
Simplifies the overall function and also allows for it to become a const-qualified member function.
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Lioncash authored
Aligns the '=' to be consistent with the rest of the logs within this source file.
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Lioncash authored
A formatting specifier within Clear wasn't being used, which will cause fmt to throw an exception. This fixes that.
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Lioncash authored
We can just use the kernel member variable directly instead of going through the system to obtain the same thing.
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- Feb 09, 2020
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Morph authored
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- Feb 08, 2020
- Feb 06, 2020
- Feb 05, 2020
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ReinUsesLisp authored
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ReinUsesLisp authored
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- Feb 04, 2020
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ReinUsesLisp authored
Removes bounds checking from "texceptions" instances.
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ReinUsesLisp authored
OpenGL core defaults to GL_POINT_SPRITE, meanwhile on OpenGL compatibility we have to explicitly enable it. This fixes gl_PointCoord's behaviour.
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- Feb 03, 2020
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Lioncash authored
Previously the UDP backend would never actually get shut down.
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Lioncash authored
Prevents trivial warnings and ensures interfaces are properly maintained between the base class.
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Lioncash authored
std::function is allowed to heap allocate if the size of the captures associated with each lambda exceed a certain threshold. This prevents potentially unnecessary reallocations from occurring.
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Lioncash authored
Gets rid of a trivially avoidable atomic reference count increment and decrement.
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Lioncash authored
Future-proofs code if boost is ever updated.
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Lioncash authored
Amends the constructor initializer list to specify the order of its elements in the same order that initialization would occur.
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Lioncash authored
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Lioncash authored
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- Feb 02, 2020
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
Shifts a pair of registers to the right and returns the low register.
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ReinUsesLisp authored
Shifts a pair of registers to the left and returns the high register.
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- Jan 31, 2020
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bunnei authored
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- Jan 30, 2020
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Lioncash authored
Now both CPU backends go through their referenced system instance to obtain the current thread.
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