- Aug 20, 2017
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James Rowe authored
Refactor MotionEmu into a InputDevice
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wwylele authored
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James Rowe authored
SwRasterizer/Lighting: implement spot light
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- Aug 19, 2017
- Aug 16, 2017
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Yuri Kunde Schlesner authored
dsp_dsp: Remove size assertion in LoadComponent
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- Aug 15, 2017
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MerryMage authored
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- Aug 14, 2017
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bunnei authored
Fix Spelling/English mistakes
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- Aug 13, 2017
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Dave Leaver authored
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- Aug 12, 2017
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Sebastian Valle authored
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
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- Aug 11, 2017
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Weiyi Wang authored
gl_shader_gen: don't call SampleTexture when bump map is not used
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wwylele authored
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James Rowe authored
Travis: Use Docker to build for Linux
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James Rowe authored
Implement correct folder structure for CI builds
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wwylele authored
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wwylele authored
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Weiyi Wang authored
Fix some spelling mistakes
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danzel authored
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- Aug 10, 2017
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wwylele authored
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Weiyi Wang authored
HID: zero unused PadState bits
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wwylele authored
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James authored
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Weiyi Wang authored
SwRasterizer/Lighting: use make_tuple instead of constructor
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wwylele authored
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
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j-selby authored
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James Rowe authored
Travis/AppVeyor: Deploy based upon tags
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- Aug 09, 2017
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bunnei authored
Update CryptoPP (byte ambiguity)
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Weiyi Wang authored
Implement fragment lighting in the sw renderer (take 2)
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Weiyi Wang authored
pica: upload shared shader code & swizzle to both unit
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bunnei authored
Service/dlp: Update function tables according 3dbrew
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mailwl authored
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- Aug 08, 2017
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James authored
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- Aug 07, 2017
- Aug 06, 2017
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j-selby authored
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- Aug 05, 2017
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James Rowe authored
Quickfix typo in OpenGL 3.3 error message
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Andrea Pascal authored
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
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- Aug 04, 2017
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James Rowe authored
Telemetry: Add several more useful fields
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bunnei authored
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