- 12 May, 2017 2 commits
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Jannik Vogel authored
This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS.
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Jannik Vogel authored
The commit after this one adds GS register writes, so this moves the VS handlers into functions so they can be re-used and extended more easily.
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- 11 May, 2017 1 commit
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Jannik Vogel authored
One of the later commits will enable writing to GS regs. It turns out that on startup, most games will write 4096 GS program words. The current limit of 1024 would hence result in 3072 (4096 - 1024) error messages: ``` HW.GPU <Error> video_core/shader/shader.cpp:WriteProgramCode:229: Invalid GS program offset 1024 ``` New constants have been introduced to represent these limits. The swizzle data size has also been raised. This matches the given field sizes of [GPUREG_SH_OPDESCS_INDEX](https://3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_OPDESCS_INDEX) and [GPUREG_SH_CODETRANSFER_INDEX](https://www.3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_CODETRANSFER_INDEX) (12 bit = [0; 4095]).
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- 07 May, 2017 1 commit
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Yuri Kunde Schlesner authored
citra-qt: game list search function fixed minor mistakes
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- 06 May, 2017 3 commits
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Nico Bosshard authored
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Yuri Kunde Schlesner authored
pica: use correct coordinates for texture 2
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B3n30 authored
* Create a random console_id when config save_file is created Added button in system config to refresh the console unique id * Moved the connect for the button from .ui file to constructor of ConfigureSystem * Added warning and info dialog Fixup: Make use of qt5 style connects, renamed the refresh button, removed some duplicate code, changed random device and moved all to the generate function * Changed the random generator to reflect what a real 3DS stores as console unique id Fixup: Changed the warning message * Fixup: Set and Create * Fixup: Added console id label, therfore removed second message box * Fixup: fixed the endianess * Fixup: more endianness fixes * Fixup: Endianness the 3rd
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- 05 May, 2017 1 commit
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wwylele authored
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- 04 May, 2017 1 commit
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bunnei authored
ir: implement circle pad pro
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- 03 May, 2017 2 commits
- 02 May, 2017 2 commits
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Nico Bosshard authored
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Nico Bosshard authored
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- 30 Apr, 2017 1 commit
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Nico Bosshard authored
* citra-qt: game list search function * Empty search field during game list refresh * Code improvements * Code formatting * Autofocus search field * JayFoxRox's recommendations * lioncash's review
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- 21 Apr, 2017 1 commit
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bunnei authored
rasterizer: implement combiner operation 7 (Dot3_RGBA)
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- 20 Apr, 2017 2 commits
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wwylele authored
gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware
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Yuri Kunde Schlesner authored
PicaShaderConfig cleanups
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- 19 Apr, 2017 1 commit
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wwylele authored
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- 18 Apr, 2017 2 commits
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Yuri Kunde Schlesner authored
ldr_ro: use IPC helper
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bunnei authored
input_common/sdl: add support for binding button to axis
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- 17 Apr, 2017 5 commits
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Yuri Kunde Schlesner authored
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wwylele authored
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wwylele authored
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Yuri Kunde Schlesner authored
Also move the implementation of CurrentConfig to the cpp file.
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Yuri Kunde Schlesner authored
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- 13 Apr, 2017 2 commits
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bunnei authored
dsp_dsp: Messages are modified by service before being sent to DSP
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Cereal-Killa authored
* Remove borders from status bar items On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
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- 12 Apr, 2017 2 commits
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MerryMage authored
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Sebastian Valle authored
Services/UDS: Initial support for hosting local-wlan networks.
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- 09 Apr, 2017 2 commits
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James Rowe authored
Pica/Regs: Correct bit width for blend-equations
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wwylele authored
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- 08 Apr, 2017 1 commit
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Jannik Vogel authored
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- 06 Apr, 2017 2 commits
- 04 Apr, 2017 3 commits
- 03 Apr, 2017 2 commits
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noah the goodra authored
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bunnei authored
Fix OutputDebugString syscall
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- 01 Apr, 2017 1 commit
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Michael Theall authored
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