- 20 May, 2017 1 commit
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wwylele authored
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- 09 May, 2017 3 commits
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Yuri Kunde Schlesner authored
Dyncom/VFP: Revert edf30d84 and fix the FPSCR getting invalid values.
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Subv authored
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- 08 May, 2017 1 commit
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bunnei authored
Remove built-in disassembler and related code
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- 07 May, 2017 7 commits
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Yuri Kunde Schlesner authored
Had licensing issue around it, in addition to several bugs. Closes #1632, #1280
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
This was now mostly unused except by thread creation, which used a symbol of the entrypoint, if available, to name the thread.
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Yuri Kunde Schlesner authored
Appears to be currently broken, and given the complexity of doing this for ARM code without debugging information, should probably be left to an external tool or library. Use the GDB stub instead. Closes #586
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Yuri Kunde Schlesner authored
It has performance problems, a very misleading UI, and is broken in general. It has essentially been superceded by the GDB stub, but if we wanted a built-in disassembler in the future it'd essentially need to be rewritten from scratch anyway. Closes #427, #1480
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Yuri Kunde Schlesner authored
citra-qt: game list search function fixed minor mistakes
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- 06 May, 2017 3 commits
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Nico Bosshard authored
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Yuri Kunde Schlesner authored
pica: use correct coordinates for texture 2
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B3n30 authored
* Create a random console_id when config save_file is created Added button in system config to refresh the console unique id * Moved the connect for the button from .ui file to constructor of ConfigureSystem * Added warning and info dialog Fixup: Make use of qt5 style connects, renamed the refresh button, removed some duplicate code, changed random device and moved all to the generate function * Changed the random generator to reflect what a real 3DS stores as console unique id Fixup: Changed the warning message * Fixup: Set and Create * Fixup: Added console id label, therfore removed second message box * Fixup: fixed the endianess * Fixup: more endianness fixes * Fixup: Endianness the 3rd
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- 05 May, 2017 1 commit
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wwylele authored
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- 04 May, 2017 1 commit
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bunnei authored
ir: implement circle pad pro
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- 03 May, 2017 2 commits
- 02 May, 2017 2 commits
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Nico Bosshard authored
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Nico Bosshard authored
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- 30 Apr, 2017 1 commit
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Nico Bosshard authored
* citra-qt: game list search function * Empty search field during game list refresh * Code improvements * Code formatting * Autofocus search field * JayFoxRox's recommendations * lioncash's review
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- 21 Apr, 2017 1 commit
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bunnei authored
rasterizer: implement combiner operation 7 (Dot3_RGBA)
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- 20 Apr, 2017 2 commits
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wwylele authored
gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware
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Yuri Kunde Schlesner authored
PicaShaderConfig cleanups
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- 19 Apr, 2017 1 commit
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wwylele authored
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- 18 Apr, 2017 2 commits
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Yuri Kunde Schlesner authored
ldr_ro: use IPC helper
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bunnei authored
input_common/sdl: add support for binding button to axis
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- 17 Apr, 2017 5 commits
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Yuri Kunde Schlesner authored
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wwylele authored
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wwylele authored
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Yuri Kunde Schlesner authored
Also move the implementation of CurrentConfig to the cpp file.
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Yuri Kunde Schlesner authored
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- 13 Apr, 2017 2 commits
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bunnei authored
dsp_dsp: Messages are modified by service before being sent to DSP
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Cereal-Killa authored
* Remove borders from status bar items On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
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- 12 Apr, 2017 2 commits
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MerryMage authored
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Sebastian Valle authored
Services/UDS: Initial support for hosting local-wlan networks.
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- 09 Apr, 2017 2 commits
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James Rowe authored
Pica/Regs: Correct bit width for blend-equations
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wwylele authored
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- 08 Apr, 2017 1 commit
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Jannik Vogel authored
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