- Jun 06, 2019
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Lioncash authored
To prepare for translation support, this makes all of the widgets cognizant of the language change event that occurs whenever installTranslator() is called and automatically retranslates their text where necessary. This is important as calling the backing UI's retranslateUi() is often not enough, particularly in cases where we add our own strings that aren't controlled by it. In that case we need to manually refresh the strings ourselves.
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- Jun 05, 2019
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Lioncash authored
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- Mar 16, 2019
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Adityarup Laha authored
* Adds a new Hotkeys tab in the Controls group. * Double-click a Hotkey to rebind it.
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- Dec 28, 2018
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spycrab authored
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- Dec 02, 2018
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Lioncash authored
These slots are only ever attached to event handling mechanisms within the class itself, they're never used externally. Because of this, we can make the functions private. This also removes redundant usages of the private access specifier.
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Lioncash authored
Resolves trivial compiler warnings.
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- Aug 07, 2018
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Lioncash authored
Instead, we make a proper registry class and house it within the main window, then pass it to whatever needs access to the loaded hotkeys. This way, we avoid a global variable, and don't need to initialize a std::map instance before the program can do anything.
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- Jan 13, 2018
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James Rowe authored
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- Apr 04, 2017
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Lioncash authored
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- Sep 21, 2016
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Emmanuel Gil Peyrot authored
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
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- Sep 18, 2016
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Emmanuel Gil Peyrot authored
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- Sep 02, 2016
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wwylele authored
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- Jul 10, 2016
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wwylele authored
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- Mar 22, 2016
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LittleWhite authored
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- Mar 21, 2016
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LittleWhite authored
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