- Aug 23, 2018
-
-
Zach Hilman authored
-
Zach Hilman authored
-
Zach Hilman authored
Stored in a separate file than manual keys.
-
Zach Hilman authored
-
Zach Hilman authored
Should make key gets marginally faster.
-
Zach Hilman authored
-
Zach Hilman authored
-
Zach Hilman authored
Returns the file before calling parser on it.
-
Zach Hilman authored
-
Zach Hilman authored
Helps with installed games by making the title not a hexadecimal id string, instead the name.
-
Zach Hilman authored
-
Zach Hilman authored
Allows frontend to create registration caches for use before a game has booted.
-
Zach Hilman authored
-
Zach Hilman authored
-
Zach Hilman authored
-
Zach Hilman authored
-
Zach Hilman authored
XTS with Nintendo Tweak will fail mysteriously if the sector size is not 0x4000. Upgrade the critical log to an assert to prevent undefined behavior.
-
Zach Hilman authored
Fixes a bug where data lengths of less than size 0x10 will fail or have misleading return values.
-
Zach Hilman authored
Prevents NCA-related errors from being masked into MissingProgramNCA or MissingKeyFile
-
bunnei authored
gl_shader_gen: Use a std::vector to represent program code instead of std::array
-
bunnei authored
gl_shader_decompiler: Implement LOP3
-
literalmente-game authored
* Swap "Plus" with "Minus" on the controller GUI Major fix /s
-
James Rowe authored
externals: Update fmt to 6201052
-
- Aug 22, 2018
-
-
bunnei authored
renderer_opengl: Namespace OpenGL code
-
James Rowe authored
externals/boost: Update to 1.68.0
-
Lioncash authored
Previously, we'd get warnings like: " c:\projects\yuzu\externals\fmt\include\fmt\format.h(2868): warning C4127: conditional expression is constant [C:\projects\yuzu\msvc_build\externals\dynarmic\src\dynarmic.vcxproj] " spamming the build output when compiling on Windows. This updates fmt to include the upstreamed fix that silences this warning.
-
Lioncash authored
This updates the submodule to use 1.68.0. Notably, it gets rid of the silly "Info: Boost.Config is older than your compiler version - probably nothing bad will happen - but you may wish to look for an update Boost version. Define BOOST_CONFIG_SUPPRESS_OUTDATED_MESSAGE to suppress this message." message that spams the output of the build process on Windows.
-
Lioncash authored
Prevents implicit conversions.
-
Lioncash authored
While convenient as a std::array, it's also quite a large set of data as well (32KB). It being an array also means data cannot be std::moved. Any situation where the code is being set or relocated means that a full copy of that 32KB data must be done. If we use a std::vector we do need to allocate on the heap, however, it does allow us to std::move the data we have within the std::vector into another std::vector instance, eliminating the need to always copy the program data (as std::move in this case would just transfer the pointers and bare necessities over to the new vector instance).
-
Laku authored
-
Laku authored
-
bunnei authored
config: Fixed icon size get set to 0
-
Lioncash authored
Namespaces all OpenGL code under the OpenGL namespace. Prevents polluting the global namespace and allows clear distinction between other renderers' code in the future.
-
Laku authored
-
Laku authored
-
tech4me authored
-
bunnei authored
qt/main: Port part of citra(#3411), open savedata works
-
bunnei authored
Port #3353 from Citra: "citra-qt: Add customizable speed limit target "
-
bunnei authored
maxwell_to_gl: Implement PrimitiveTopology::Lines
-
bunnei authored
Port #3902 from Citra: "Add restart hotkey & menu option"
-