- Mar 13, 2016
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Jannik Vogel authored
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Lioncash authored
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- Mar 12, 2016
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Lioncash authored
An equivalent enum already exists within address_arbiter.h
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Lioncash authored
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Subv authored
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
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Lioncash authored
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Lioncash authored
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- Mar 09, 2016
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LittleWhite authored
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Jannik Vogel authored
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Lioncash authored
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Lioncash authored
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Lioncash authored
This was removed in Dolphin as there were no particular uses for it. I'm sure the same will apply to citra.
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Lioncash authored
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Lioncash authored
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Lioncash authored
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Lioncash authored
The gl rasterizer already uses alignas, so we may as well move everything over.
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Lioncash authored
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Lioncash authored
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Lioncash authored
There's no reason to allow direct access to the unique_ptr instance. Only its contained pointer.
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- Mar 08, 2016
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LittleWhite authored
Add error popup when citra initialization failed
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- Mar 07, 2016
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LittleWhite authored
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- Mar 06, 2016
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MerryMage authored
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the application signals to the DSP to initialize) and the application (the DSP provides the memory location of structures in the shared memory region).
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
This has been confirmed on hardware. Fixes Etrian Odyssey IV.
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MerryMage authored
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- Mar 05, 2016
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
This is useful for all sorts of things, but mainly to identify save folders more easily.
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- Mar 04, 2016
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mailwl authored
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- Mar 03, 2016
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LittleWhite authored
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Dwayne Slater authored
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- Mar 02, 2016
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MerryMage authored
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MerryMage authored
citra: Remove GLFW, Add SDL2 FindSDL2: Do not CACHE SDL2_* variables if library is not found EmuWindow_SDL2: Set minimal client area at initialisation time EmuWindow_SDL2: Corrections EmuWindow_SDL2: Fix no decorations on startup on OS X cmake: windows_copy_files
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- Mar 01, 2016
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Kloen authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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- Feb 27, 2016
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MerryMage authored
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- Feb 26, 2016
- Feb 21, 2016
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MerryMage authored
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.
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