- 31 Jan, 2024 26 commits
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Narr the Reg authored
am: rewrite for multiprocess support
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Narr the Reg authored
internal_network: only poll for accept on blocking sockets
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liamwhite authored
SMMU: A set of different fixes.
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liamwhite authored
Small time fixes
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liamwhite authored
settings: Allow audio sink, input, and output to be set per game
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liamwhite authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Liam authored
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Fernando Sahmkow authored
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t895 authored
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Kelebek1 authored
Remove a few hacks for clock setups, which seem to no longer be needed, but fix network clock to local clock on every boot. Also fix some logging strings.
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Liam authored
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- 30 Jan, 2024 14 commits
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liamwhite authored
cmif_serialization: fix LargeData types
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liamwhite authored
service: hid: Implement GetPlayerLedPattern accurately
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Liam authored
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liamwhite authored
cmif_serialization: fix out layout calculation
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liamwhite authored
Add support for the CONNREFUSED socket error
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liamwhite authored
cmake: prefer system oaknut library
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Narr the Reg authored
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Liam authored
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LotP1 authored
forgot to realign the enum
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LotP1 authored
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
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Liam authored
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Alexandre Bouvier authored
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Liam authored
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Liam authored
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