- May 07, 2015
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Lioncash authored
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Yuri Kunde Schlesner authored
More cleanups
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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- May 06, 2015
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bunnei authored
GPU: Implemented default vertex shader attributes.
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Subv authored
Fixes some games crashing.
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bunnei authored
HLE: Clean up SVC dispatch mechanism
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Yuri Kunde Schlesner authored
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- May 04, 2015
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bunnei authored
Core: Remove some unused functions and types
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Yuri Kunde Schlesner authored
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- May 03, 2015
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archshift authored
Rename git submodules, so they are more easily accessible from external tools
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- May 02, 2015
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Tony Wasserka authored
EmuWindow: Clip mouse input coordinates to emulated screen dimensions.
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Zaneo authored
If the mouse position for a mouse move/drag would take it outside the emulated screen dimensions, clip the coordinates to the emulated screen dimensions. Qt and GLFW will report negative coordinates for mouse positions to the left, or above citra window. Added restriction to mouse coordinates passed to touchmoved by Qt/GLFW to be greater or equal to zero.
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- May 01, 2015
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bunnei authored
Fix emulation state resetting to support multiple emulation sessions
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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