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  27. May 06, 2016
    • Emmanuel Gil Peyrot's avatar
      Frontends, VideoCore: Move glad initialisation to the frontend · aa4d4ff2
      Emmanuel Gil Peyrot authored
      On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
      default function loader, and fixes a crash when using apitrace with an
      EGL context.
      
      On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
      QOpenGLContext before we can use gladLoadGLLoader() instead of
      gladLoadGL(), since the former doesn’t expose a function loader.
      aa4d4ff2
  28. Mar 15, 2016
  29. Mar 02, 2016
    • MerryMage's avatar
      Dependencies: Remove GLFW, Add SDL2 · ba2a54a9
      MerryMage authored
      citra: Remove GLFW, Add SDL2
      
      FindSDL2: Do not CACHE SDL2_* variables if library is not found
      
      EmuWindow_SDL2: Set minimal client area at initialisation time
      
      EmuWindow_SDL2: Corrections
      
      EmuWindow_SDL2: Fix no decorations on startup on OS X
      
      cmake: windows_copy_files
      ba2a54a9
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