- Dec 21, 2014
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Lioncash authored
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- Dec 20, 2014
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bunnei authored
dyncom: Implement UMAAL
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bunnei authored
armemu: Fix SSAT16.
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bunnei authored
armemu: Should be using labs for USAD8/USADA8
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Lioncash authored
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bunnei authored
armemu: Implement USAD8 and USADA8
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bunnei authored
armemu: Implement SMLSD
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bunnei authored
armemu: Implement QASX and QSAX
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bunnei authored
Pica progress: Texturing, shaders, cleanups & more
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
Makes for cleaner and faster code.
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Tony Wasserka authored
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Tony Wasserka authored
This allows for proper emulation of the different CMP/LRP/MAD instructions.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
This effectively adds support for a lot texture formats in the rasterizer.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
This was caused by the framebuffer display widget not checking whether we are actually in a valid emulation state or not.
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