- Jan 17, 2018
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bunnei authored
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bunnei authored
Implement Pull #3109 from citra: sdl2 default ini: fix framelimit
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bunnei authored
Implement IPC domain command CloseVirtualHandle
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N00byKing authored
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bunnei authored
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bunnei authored
Fix gdbstub typo
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River City Ransomware authored
Core::System().GetInstance().IsPoweredOn() -> Core::System::GetInstance().IsPoweredOn()
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bunnei authored
UI: Fix frame rate perf stats
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bunnei authored
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bunnei authored
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James Rowe authored
Adds in a missing EndGameFrame when nvdrv swaps buffers
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bunnei authored
hid: Write to all layouts, implement circular buffers, set up controller metadata.
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bunnei authored
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shinyquagsire23 authored
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shinyquagsire23 authored
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bunnei authored
Improvements to IPC, AppletOE, APM, VI, SVC
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bunnei authored
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Subv authored
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Subv authored
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
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Subv authored
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Subv authored
# Conflicts: # src/core/hle/service/am/applet_oe.cpp # src/core/hle/service/apm/apm.cpp
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- Jan 16, 2018
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Subv authored
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Subv authored
# Conflicts: # src/core/hle/kernel/svc.cpp
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Subv authored
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Subv authored
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bunnei authored
added more svcGetInfo pairs for 3.0.0+ support, Changed HEAP_SIZE and TLS_AREA_VADDR. changed mem usage & heap usage stub added, ISelfController, IApplication function stubs. Added SetThreadCoreMask
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David authored
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bunnei authored
Implement Pull #3030 from Citra: Rename derivative class name
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bunnei authored
Implement Pull #3052 from citra: Correct spelling of searchfield in comment
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bunnei authored
Implement Pull #3034 from Citra: Change build order to check clang-format first
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bunnei authored
Implement Pull #3240 from Citra: Add button labels for sdl joystick mappings
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bunnei authored
nso: Modify .bss size calculation logic
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David Marcec authored
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bunnei authored
Misc build fixes
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David Marcec authored
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David Marcec authored
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David Marcec authored
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muemart authored
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muemart authored
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muemart authored
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