- Feb 28, 2020
- Feb 27, 2020
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Morph authored
* Stub SetLcdBacklighOffEnabled Used by Super Smash Bros. Ultimate We require backlight services to be implemented to turn on/off the backlight. * Address feedback
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Nguyen Dac Nam authored
* shader: add FmulPostFactor LUT table * shader: FMUL apply LUT * Update src/video_core/engines/shader_bytecode.h Co-Authored-By:
Mat M. <mathew1800@gmail.com> * nit: mistype * clang-format & add missing import * shader: remove post factor LUT. * shader: move post factor LUT to function and fix incorrect order. * clang-format * shader: FMUL: add static to post factor LUT * nit: typo Co-authored-by:
Mat M. <mathew1800@gmail.com>
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- Feb 26, 2020
- Feb 25, 2020
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ReinUsesLisp authored
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ReinUsesLisp authored
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- Feb 22, 2020
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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bunnei authored
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- Feb 21, 2020
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ReinUsesLisp authored
Fix typo in the illegal 3D texture assert logic. We care about catching arrayed 3D textures or 3D shadow textures, not regular 3D textures.
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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- Feb 20, 2020
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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bunnei authored
- Minor perf improvement.
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- Feb 19, 2020
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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