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  1. Jan 09, 2015
    • Johannes Ekberg's avatar
      Generic PLATFORM_LIBRARIES var · 7d7ab702
      Johannes Ekberg authored
      This both reduces redundancy in add_executable definitions, and makes it easier to link additional libraries. In particular, extra libraries are needed on OSX - see next commit.
      7d7ab702
  2. Dec 29, 2014
  3. Dec 21, 2014
  4. Dec 20, 2014
  5. Dec 16, 2014
  6. Dec 15, 2014
  7. Dec 07, 2014
  8. Dec 01, 2014
  9. Oct 07, 2014
  10. Sep 03, 2014
  11. Sep 01, 2014
    • Yuri Kunde Schlesner's avatar
      CMake cleanup · 45976da9
      Yuri Kunde Schlesner authored
      Several cleanups to the buildsystem:
       - Do better factoring of common libs between platforms.
       - Add support to building on Windows.
       - Remove Qt4 support.
       - Re-sort file lists and add missing headers.
      45976da9
    • Yuri Kunde Schlesner's avatar
      Replace GLEW with a glLoadGen loader. · 47828914
      Yuri Kunde Schlesner authored
      This should fix the GL loading errors that occur in some drivers due to
      the use of deprecated functions by GLEW. Side benefits are more accurate
      auto-completion (deprecated function and symbols don't exist) and faster
      pointer loading (less entrypoints to load). In addition it removes an
      external library depency, simplifying the build system a bit and
      eliminating one set of binary libraries for Windows.
      47828914
  12. Aug 25, 2014
  13. Aug 19, 2014
  14. Aug 18, 2014
  15. May 20, 2014
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  18. May 01, 2014
  19. Apr 30, 2014
  20. Apr 29, 2014
  21. Apr 25, 2014
  22. Apr 24, 2014
  23. Apr 23, 2014
  24. Apr 10, 2014
  25. Sep 26, 2013
  26. Sep 13, 2013
  27. Aug 30, 2013
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