- May 22, 2014
- May 21, 2014
- May 20, 2014
- May 17, 2014
- May 15, 2014
- May 14, 2014
- May 10, 2014
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bunnei authored
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thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThread
thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR reset
thread: added correct lowest thread priority, added a thread priority check, and added some comments
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues) - added handle types for all different CTROS handles
- reorganized some kernel thread functions - added placeholder __KernelWaitThread_Synchronization function
- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
- added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue
added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point