1. 18 Dec, 2014 3 commits
    • Subv's avatar
      SaveData: Added some documentation to FormatSaveData · 77f0cdfa
      Subv authored
      We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
      Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
      77f0cdfa
    • bunnei's avatar
      Merge pull request #288 from Subv/savedata_stuff · 94a103a0
      bunnei authored
      FS_U: Implemented the SaveData archive
      94a103a0
    • Subv's avatar
      Filesystem/Archives: Implemented the SaveData archive · ea9ce0fb
      Subv authored
      The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
      
      Got rid of the code duplication in File and Directory
      
      Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
      
      FS_U: Use the correct error code when a file wasn't found
      ea9ce0fb
  2. 17 Dec, 2014 5 commits
  3. 16 Dec, 2014 28 commits
  4. 15 Dec, 2014 4 commits