- May 15, 2016
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Maribel authored
* AudioCore: Implement time stretcher * fixup! AudioCore: Implement time stretcher * fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
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- May 09, 2016
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Lioncash authored
Silences two warnings on OSX.
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- May 07, 2016
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Alexander Laties authored
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MerryMage authored
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bunnei authored
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- May 03, 2016
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MerryMage authored
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- Apr 30, 2016
- Apr 29, 2016
- Apr 28, 2016
- Apr 27, 2016
- Apr 25, 2016
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MerryMage authored
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- Mar 28, 2016
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MerryMage authored
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- Mar 24, 2016
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MerryMage authored
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- Mar 06, 2016
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MerryMage authored
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the application signals to the DSP to initialize) and the application (the DSP provides the memory location of structures in the shared memory region).
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- Feb 21, 2016
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MerryMage authored
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.
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