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  16. Oct 01, 2017
  17. Sep 30, 2017
  18. Sep 25, 2017
    • Max Thomas's avatar
      Loader/NCCH: Add support for loading application updates (#2927) · c91ccbd0
      Max Thomas authored
      * loader/ncch: split NCCH parsing into its own file
      
      * loader/ncch: add support for loading update NCCHs from the SD card
      
      * loader/ncch: fix formatting
      
      * file_sys/ncch_container: Return a value for OpenFile
      
      * loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch
      
      * file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked
      
      * file_sys/ncch_container: pass filepath as a const reference
      c91ccbd0
  19. Sep 16, 2017
  20. Aug 27, 2017
  21. Aug 22, 2017
    • Subv's avatar
      Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between... · bca8916c
      Subv authored
      Kernel/HLE: Use a mutex  to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
      
      This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
      bca8916c
  22. Aug 19, 2017
    • B3n30's avatar
      Added missing parts in libnetwork (#2838) · 5d0a1e7e
      B3n30 authored
      * Network: Set and send the game information over enet
      
      Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
      5d0a1e7e
  23. Aug 11, 2017
  24. Jul 11, 2017
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