- Nov 05, 2020
- Nov 04, 2020
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bunnei authored
General: Resolve a few missing initializer warnings
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Lioncash authored
Rather than have directly modified global state here, we can make it an implementation detail and have an interface that changes are queried through.
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Chloe authored
Improvements to GPU synchronization & various refactoring
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bunnei authored
nvdec: Make use of [[nodiscard]] where applicable
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- Nov 03, 2020
- Nov 02, 2020
- Nov 01, 2020
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bunnei authored
async_shaders: Increase Async worker thread count for >8 thread cpus
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bunnei authored
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bunnei authored
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bunnei authored
- Refactor so that SubmitGPFIFO and KickoffPB use shared functionality. - Implement add_wait and add_increment flags.
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bunnei authored
- Log corrupted command lists, rather than crash.
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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Levi Behunin authored
* Rename to align with switchbrew * Rename to align with switchbrew and remove gpu function that checks if clearing should be done.
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- Oct 31, 2020
- Oct 30, 2020
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LC authored
video_core: unbreak -Werror in NVDEC with Clang
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Lioncash authored
Prevents the compiler tripping up about Windows headers.
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Jan Beich authored
src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp:41:15: error: unused variable 'OutOfMemory' [-Werror,-Wunused-const-variable] constexpr u32 OutOfMemory{static_cast<u32>(-12)}; ^
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bunnei authored
General: Make ignoring a discarded return value an error
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bunnei authored
VP9: Minor interface changes and safety improvements
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Lioncash authored
MSVC lets us fine-tune catching expressions with no side-effects a little more.
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Lioncash authored
Allows our CI to catch more potential bugs. This also removes the [[nodiscard]] attribute of IOFile's Open member function. There are cases where a file may want to be opened, but have the status of it checked at a later time.
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Lioncash authored
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Lioncash authored
It's deprecated in the language to autogenerate these if the destructor for a type is specified, so we can explicitly specify how we want these to be generated.
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Lioncash authored
Prevents values from mistakenly being discarded in cases where it's a bug to do so.
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Lioncash authored
The API of VP9 exposes a WasFrameHidden() function which accesses this member. Given the constructor previously didn't initialize this member, it's a potential vector for an uninitialized read. Instead, we can initialize this to a deterministic value to prevent that from occurring.
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Lioncash authored
These helper functions don't directly modify any member state and can be hidden from view.
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- Oct 29, 2020