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  1. Apr 12, 2019
    • Lioncash's avatar
      video_core/gpu: Create threads separately from initialization · 6d055119
      Lioncash authored
      Like with CPU emulation, we generally don't want to fire off the threads
      immediately after the relevant classes are initialized, we want to do
      this after all necessary data is done loading first.
      
      This splits the thread creation into its own interface member function
      to allow controlling when these threads in particular get created.
      6d055119
  2. Apr 05, 2019
  3. Apr 02, 2019
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