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  1. May 19, 2016
  2. May 15, 2016
    • Maribel's avatar
      AudioCore: Implement time stretcher (#1737) · 6f6af692
      Maribel authored
      * AudioCore: Implement time stretcher
      
      * fixup! AudioCore: Implement time stretcher
      
      * fixup! fixup! AudioCore: Implement time stretcher
      
      * fixup! fixup! fixup! AudioCore: Implement time stretcher
      
      * fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
      
      * fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
      6f6af692
  3. May 09, 2016
  4. May 07, 2016
  5. May 03, 2016
  6. Apr 30, 2016
  7. Apr 29, 2016
  8. Apr 28, 2016
  9. Apr 27, 2016
  10. Apr 25, 2016
  11. Mar 28, 2016
  12. Mar 06, 2016
    • MerryMage's avatar
      DSP: Implement Pipe 2 · 004991d7
      MerryMage authored
      Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the
      application signals to the DSP to initialize) and the application (the DSP
      provides the memory location of structures in the shared memory region).
      004991d7
  13. Feb 21, 2016
    • MerryMage's avatar
      AudioCore: Skeleton Implementation · 8b00954e
      MerryMage authored
      This commit:
      * Adds a new subproject, audio_core.
      * Defines structures that exist in DSP shared memory.
      * Hooks up various other parts of the emulator into audio core.
      
      This sets the foundation for a later HLE DSP implementation.
      8b00954e
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