- Sep 19, 2018
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bunnei authored
Removed the use of rp.MakeBuilder in the yuzu codebase
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David Marcec authored
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David Marcec authored
Due to keeping the code style consistent in the yuzu codebase. `rb = rp.MakeBuilder(...)` was replaced with `rb{ctx, ...}`
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bunnei authored
Implemented IProfile::GetImageSize
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bunnei authored
audio_core: Replace includes with forward declarations where applicable.
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bunnei authored
Implemented GetDefaultDisplayResolution
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bunnei authored
core/core_cpu: Replace exclusive monitor include with forward declaration
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bunnei authored
svc_wrap: Convert the PARAM macro into a function
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bunnei authored
Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor
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bunnei authored
gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code
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bunnei authored
shader_decompiler: Implemented (Partialy) Control Codes and CSETP
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bunnei authored
shader_decompiler: Asserts for Texture Instructions
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- Sep 18, 2018
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Philippe Babin authored
* Fix bug where default username value for yuzu_cmd create an userprofile with uninitialize data as username * Fix format * Apply code review changes * Remove nullptr check
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bunnei authored
kernel/svc: Handle invalid address cases within svcArbitrateLock() and svcArbitrateUnlock()
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bunnei authored
arm_interface: Remove ARM11-isms from the CPU interface
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bunnei authored
arm_dynarmic: Correct ExclusiveWrite128()'s operation
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David Marcec authored
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David Marcec authored
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David Marcec authored
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David Marcec authored
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David Marcec authored
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Lioncash authored
This can just be a regular function, getting rid of the need to also explicitly undef the define at the end of the file. Given FuncReturn() was already converted into a function, it's #undef can also be removed.
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Lioncash authored
Previously the second half of the value being written would overwrite the first half. Thankfully this wasn't a bug that was being encountered, as the function is currently unused.
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Lioncash authored
This modifies the CPU interface to more accurately match an AArch64-supporting CPU as opposed to an ARM11 one. Two of the methods don't even make sense to keep around for this interface, as Adv Simd is used, rather than the VFP in the primary execution state. This is essentially a modernization change that should have occurred from the get-go.
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Lioncash authored
We already have a ResultCode constant for the case of an invalid address, so we can just use it instead of re-rolling that ResultCode type.
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Lioncash authored
The kernel does the equivalent of the following check before proceeding: if (address + 0x8000000000 < 0x7FFFE00000) { return ERR_INVALID_MEMORY_STATE; } which is essentially what our IsKernelVirtualAddress() function does. So we should also be checking for this. The kernel also checks if the given input addresses are 4-byte aligned, however our Mutex::TryAcquire() and Mutex::Release() functions already handle this, so we don't need to add code for this case.
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FernandoS27 authored
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- Sep 17, 2018
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Lioncash authored
These are internally stored as u64 values, so using u32 here causes truncation warnings. Instead, we can just use u64 and preserve the bit width.
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bunnei authored
Implemented (Partialy) Shader Header
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Lioncash authored
We don't need to include this as a dependency within the header. A regular forward declaration will suffice here.
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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Lioncash authored
This isn't used within this header and isn't necessary.
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Lioncash authored
Avoids propagating includes in headers where it's not necessary to do so.
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Lioncash authored
Avoids including unnecessary headers within the audio_renderer.h header, lessening the likelihood of needing to rebuild source files including this header if they ever change. Given std::vector allows forward declaring contained types, we can move VoiceState to the cpp file and hide the implementation entirely.
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FernandoS27 authored
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FernandoS27 authored
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bunnei authored
Optimized Texture Swizzling
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bunnei authored
service/vi: Replace includes with forward declarations where applicable
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