- 17 Jul, 2020 19 commits
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David Marcec authored
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David Marcec authored
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David Marcec authored
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David Marcec authored
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David Marcec authored
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David Marcec authored
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David authored
settings: Make use of std::string_view over std::string for logging
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David authored
core/CMakeLists: Add missing physical_memory.h header file
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David authored
kernel: Remove unused variables
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David authored
kernel/thread: Remove unimplemented function prototype
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David authored
constants: Add missing <array> include
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David authored
macro: Resolve missing parameter in doxygen comment
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David authored
macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
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Lioncash authored
Allows this header file to show up in IDE CMake generators.
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Lioncash authored
Given the expression involves a 32-bit value, this simplifies down to just: 0x3ffffff. This is likely a remnant from testing that was never cleaned up. Resolves a -Wshift-overflow warning.
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Lioncash authored
Resolves a -Wdocumentation warning.
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Lioncash authored
Eliminates reliance on an indirect include.
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Rodrigo Locatti authored
vk_texture_cache: Amend mismatched access masks and indices in UploadBuffer
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bunnei authored
hle: service: mii: Rewrite service to properly support creation of random and default miis.
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- 16 Jul, 2020 21 commits
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Lioncash authored
Discovered while converting relevant parts of the codebase over to designated initializers.
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bunnei authored
vk_graphics_pipeline: Resolve narrowing warnings
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Lioncash authored
For whatever reason, VK_TRUE and VK_FALSE aren't defined as having a VkBool32 type, so we need to cast to it explicitly.
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Rodrigo Locatti authored
address_space_info: Make use of designated initializers
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Rodrigo Locatti authored
vk_graphics_pipeline: Make use of designated initializers where applicable
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Rodrigo Locatti authored
vk_device: Make use of designated initializers where applicable
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bunnei authored
vk_blit_screen: Make use of designated initializers where applicable
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Lioncash authored
This isn't used, so it can be removed.
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Lioncash authored
Resolves some compiler warnings in the Linux build.
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LC authored
cpu_manager: Minor tidying up/header inclusions
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Lioncash authored
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Lioncash authored
All these do are return std::function instances of static functions, so these can be used without an instance of the CPU manager.
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Lioncash authored
Shrinks the data structure by 8 bytes.
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Lioncash authored
Previously this header was relying on indirect inclusions that are no longer satisfied.
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bunnei authored
input_common: GC Controller save and compare against analog origin state
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bunnei authored
main: Set async gpu properly after loading per-game setting
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bunnei authored
main/profile_select: Don't prompt for profile selection when only one is available
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David authored
kernel/handle_table: Remove usages of the global system instance
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David authored
registered_cache: Remove previous update/dlc if it exists on install
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Morph authored
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bunnei authored
memory_layout: Remove unused data member
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