- Dec 28, 2018
-
-
Zach Hilman authored
-
- Dec 27, 2018
-
-
Zach Hilman authored
-
- Dec 03, 2018
-
-
Zach Hilman authored
-
- Oct 27, 2018
-
-
Zach Hilman authored
Prevents nullptr bug when trying to dump the RomFS of an NSP resulting from secondary_loader not being initialized.
-
- Oct 09, 2018
-
-
Lioncash authored
patch_manager: Return a std::unique_ptr from ParseControlNCA() and GetControlMetadata() instead of a std::shared_ptr Neither of these functions require the use of shared ownership of the returned pointer. This makes it more difficult to create reference cycles with, and makes the interface more generic, as std::shared_ptr instances can be created from a std::unique_ptr, but the vice-versa isn't possible. This also alters relevant functions to take NCA arguments by const reference rather than a const reference to a std::shared_ptr. These functions don't alter the ownership of the memory used by the NCA instance, so we can make the interface more generic by not assuming anything about the type of smart pointer the NCA is contained within and make it the caller's responsibility to ensure the supplied NCA is valid.
-
- Oct 05, 2018
-
-
Zach Hilman authored
-
Zach Hilman authored
Reads the update included with the game if it has one and adds the new ErrorNoPackedUpdate status.
-
Zach Hilman authored
Fixes errors with certain updates
-
- Sep 29, 2018
-
-
Lioncash authored
A process should never require being reference counted in this situation. If the handle to a process is freed before this function is called, it's definitely a bug with our lifetime management, so we can put the requirement in place for the API that the process must be a valid instance.
-
- Sep 04, 2018
-
-
Zach Hilman authored
-
Zach Hilman authored
-
Zach Hilman authored
-
Zach Hilman authored
-