- Feb 21, 2020
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Rodrigo Locatti authored
renderer_vulkan: Add the rest of case for TryConvertBorderColor
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Rodrigo Locatti authored
vk_shader: Implement ImageLoad
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Rodrigo Locatti authored
vulkan: add DXT23_SRGB
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bunnei authored
texture_cache: Avoid matches in 3D textures
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Nguyen Dac Nam authored
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bunnei authored
video_core: memory_manager: Flush/invalidate asynchronously when possible.
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- Feb 20, 2020
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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bunnei authored
Update httplib to 0.5.5
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bunnei authored
shader/texture: Allow 2D shadow arrays and simplify code
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bunnei authored
- Minor perf improvement.
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Brian Clinkenbeard authored
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- Feb 19, 2020
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bunnei authored
maxwell_3d: Unify draw methods
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bunnei authored
gl_rasterizer: Use the least generic OpenGL draw function possible
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bunnei authored
shader_conversion: add conversion I2F for Short
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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bunnei authored
vk_shader_decompiler: Fix vertex id and instance id
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Nguyen Dac Nam authored
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Brian Clinkenbeard authored
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Nguyen Dac Nam authored
Please enter the commit message for your changes. Lines starting
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Brian Clinkenbeard authored
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- Feb 18, 2020
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
Co-Authored-By:
Mat M. <mathew1800@gmail.com>
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Fernando Sahmkow authored
query_cache: Implement a query cache and query 21 (samples passed)
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Brian Clinkenbeard authored
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Brian Clinkenbeard authored
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Brian Clinkenbeard authored
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bunnei authored
GUI: Add aspect ratio dropdown
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- Feb 17, 2020
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bunnei authored
Fix CMake build errors for certain SDL2 installations
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Brian Clinkenbeard authored
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