- May 19, 2014
- May 17, 2014
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archshift authored
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archshift authored
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archshift authored
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archshift authored
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archshift authored
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bunnei authored
ARM VFP support - integrated from SkyEye
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
- removed HLE::CallMCR function (was pointless)
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bunnei authored
- fixed some compiler issues with xscale_copro when porting code to Windows - fixed some #include's
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- May 16, 2014
- May 08, 2014
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bunnei authored
Various fixes/improvements to HLE of 3DS services, mostly cleans up GSP call decoding
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bunnei authored
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bunnei authored
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bunnei authored
Update FlipFramebuffer - makes converting the raw framebuffer slightly faster
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Sethpaien authored
Less calculations + fix
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
- added a helper function for getting command buffer for services - fixed bug where GSP DMA was incorrectly being done in DataSynchronizationBarrier (instead of gsp_TriggerCmdReqQueue)
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bunnei authored
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bunnei authored
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- May 07, 2014
- May 06, 2014
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bunnei authored
- added stubs for GetResourceLimit and GetResourceLimitCurrentValues SVCs
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