- Aug 18, 2014
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bunnei authored
CMake Cleanup
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Sacha authored
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bunnei authored
Common: Correctly set ptr to null if mmap fails in memory_util
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bunnei authored
Removed redundant loop in EmuThread::run()
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bunnei authored
Replace insecure temporary file creation with devshm.
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bunnei authored
Common: Move header guards over to pragma once.
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bunnei authored
Core: Fix undefined behavior in mem_map_funcs' WriteBlock function
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bunnei authored
Core: Fix a formatting error in svc.cpp
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- Aug 17, 2014
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Lioncash authored
entry_point would not be added to the string. Also used StringFromFormat so that the buffer is unnecessary.
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Lioncash authored
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Lioncash authored
On POSIX systems mmap will return MAP_FAILED ((void*)-1) instead of a null pointer.
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Lioncash authored
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Lioncash authored
Also replaced C headers with the C++ equivalent ones
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archshift authored
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- Aug 16, 2014
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Emmanuel Gil Peyrot authored
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- Aug 15, 2014
- Aug 13, 2014
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bunnei authored
Simplified if-tree in extended_trace.cpp
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bunnei authored
Use glewExperimental to fix crashes with citra-glfw
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Tony Wasserka authored
float24: Remove private default constructor
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archshift authored
Fixes building with clang.
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- Aug 12, 2014
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bunnei authored
Hid minor improvements
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bunnei authored
HID: Fix typo with DisableGyroscopeLow command.
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archshift authored
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archshift authored
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bunnei authored
Changed iterators to use auto, many of which using range-based loops
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Tony Wasserka authored
Initial work on Pica rendering.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
24-bit floating points are used internally for calculations on the GPU, however the current code will still emulate that with 32-bit floating points. In the future we might want to accurately perform the calculations with correct bitness in the future, but for now we just wrap the calculations around this class.
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Tony Wasserka authored
I wrote most of this for ppsspp, so I hold full copyright over it. In addition to the original release in ppsspp, this provides functionality to easily extend e.g. two-dimensional vectors to three-dimensional vectors.
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Tony Wasserka authored
This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
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Tony Wasserka authored
GSP: Fix a major regression introduced in ffda035c, due to which no display transfers were triggered at all anymore.
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archshift authored
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archshift authored
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