- Dec 31, 2014
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Tony Wasserka authored
Not sure if this is a correct fix. Probably should instead change the decoding logic itself.
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
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Tony Wasserka authored
Both IA4 and IA8 had their component order mixed up. Additionally, IA4 used the wrong number of nibbles per texel. A4 skipped every second texel.
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Tony Wasserka authored
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Tony Wasserka authored
(not that it matters at the moment, because this code is not used yet)
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Tony Wasserka authored
We actually don't really know yet how the format is encoded. Hence just use what works.
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bunnei authored
Add citra icon to executable and window title in Windows
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Chin authored
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bunnei authored
dyncom: Massive refactor
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bunnei authored
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bunnei authored
Fix MinGW build (2)
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- Dec 30, 2014
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bunnei authored
vfp: Get rid of a few warnings
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Lioncash authored
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bunnei authored
vfp: Implement VMOVBRRSS
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Lioncash authored
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bunnei authored
dyncom: Implement USAT16/SSAT16
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Lioncash authored
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darkf authored
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bunnei authored
MemMap: Add support for DSP Read & Writes in the memory map
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bunnei authored
Archives: Implemented ExtSaveData and SharedExtSaveData
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Subv authored
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darkf authored
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purpasmart96 authored
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Subv authored
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
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bunnei authored
dyncom: Implement USAT/SSAT
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bunnei authored
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bunnei authored
MemMap: Removed I/O address's and added more stuff
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bunnei authored
dyncom: Various cleanups to match coding style, no functional changes.
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bunnei authored
Allow focus on the Qt render widget
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bunnei authored
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- Dec 29, 2014
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Tony Wasserka authored
Rasterizer Optimizations
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bunnei authored
dyncom/armemu: Implement QADD8/QSUB8.
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bunnei authored
dyncom: Fix SMLALXY's instruction labels
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Lioncash authored
They were erroneously labeled as SMLAL.
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Tony Wasserka authored
FileSys cleanup
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Lioncash authored
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