- Jul 18, 2018
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Lioncash authored
This would result in a lot of allocations and related object construction, just to toss it all away immediately after the call. These are definitely not intentional, and it was intended that all of these should have been accessing the static function GetInstance() through the name itself, not constructed instances.
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- Jul 08, 2018
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- Jul 06, 2018
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Zach Hilman authored
* Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename
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- Jul 03, 2018
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James Rowe authored
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James Rowe authored
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- May 10, 2018
- Apr 26, 2018
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Lioncash authored
LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from interface changes, as it will require removing a parameter from the relevant function in the VMManager class.
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- Apr 20, 2018
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Lioncash authored
Converts the service manager from a global into an instance-based variable.
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- Apr 06, 2018
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N00byKing authored
* core, main.h: Abort on 32Bit ROMs * main.cpp: Fix Grammar
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- Mar 27, 2018
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bunnei authored
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- Mar 19, 2018
- Mar 14, 2018
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bunnei authored
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- Feb 25, 2018
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N00byKing authored
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- Feb 21, 2018
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MerryMage authored
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- Feb 19, 2018
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bunnei authored
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- Feb 18, 2018
- Feb 12, 2018
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Subv authored
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
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- Jan 20, 2018
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River City Ransomware authored
* Port citra #3352 to yuzu This change allows non x86_64 architectures to compile yuzu by skipping the building of dynarmic * Fixed clang-format errors * fixes more clang-format errors
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- Jan 17, 2018
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N00byKing authored
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- Jan 13, 2018
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James Rowe authored
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- Jan 12, 2018
- Jan 09, 2018
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B3n30 authored
* CoreTiming: New CoreTiming; Add Test for CoreTiming
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- Jan 04, 2018
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bunnei authored
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- Jan 03, 2018
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bunnei authored
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- Oct 23, 2017
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bunnei authored
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- Sep 26, 2017
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Subv authored
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
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- Sep 10, 2017
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Subv authored
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
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- Aug 19, 2017
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B3n30 authored
* Network: Set and send the game information over enet Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
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- Jul 18, 2017
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bunnei authored
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- Jun 02, 2017
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TheKoopaKingdom authored
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System. - Fixed design flaw where the message bar status could be set despite the game being stopped.
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TheKoopaKingdom authored
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